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Tuesday, January 1st, 2008
Top 20 Worst Video Games of All Time
What makes a worst video game of all time? Poor storylines, insane difficulty, controlling questions at the broken screens … All these elements contribute to video games that you've thrown out the window in disgust of losing $ 3 in rent. On this list we prudently considered what games made us break the most things, and made us ask ourselves "how the fuck is this game ever made?" There was obvious immediate choices like "Shaq Fu" and "ET" and there are also more personal choices like "Fatal Fury" and "Elevator Action. Old-Wizard brings you the top 20 worst games of all time in the hope that you never experience the piece inexorably abominable Thurs we have had experience in a game like "Three Stooges", where what you would two days of euphoria has hired video game proved to be hours of personal disgust, wondering how it was possible that you've rented a game so bad. However, if you're one of those who love play video games bad because they make you feel better about yourself and your own hot little achievements in life, what are games to play. In As a basic programmer, you probably have a good chance to make a game better than "muscle", and it does not feel too bad.
20. Yo! Noid (NES)
Yo! Noid is about as much fun as eating left over pizza that has been thrown in the trash one week earlier. When an advertising slogan to make a video game, you can be sure that it is total ass. This game is no exception. "Yo Noid" may be the best example of idiots in marketing who think that everything can be translated to a video game. This game is grotesquely difficult, as the side-scrolling style of difficulty in "Ghost n 'Goblins". What's more annoying if it had absolutely no energy and no action for you protect against a single enemy you kill. Even the smallest enemy within a close proximity can dominate the Noid into oblivion, what you ask why the hell the Noid took it upon himself to save New York City. His weapon is a yo-yo, not a yo-yo magic as found in the tropics Star, but a standard yo-yo, what you you wonder even more why the Noid thinks he can save New York City, without stamina and a toy yo-yo whore. If you happen to embody the chance video game beyond all limits and understandable to reach the end of a level, you are put in a pizza eating contest while the city is Noid light make a hero without stamina, a bad weapon, and no dedication to the task. What is worse, if you lose the pizza eating contest, you have to start the insuperable level over again. At this point, you throw the cartridge out the window and remain validated in your consciousness of the seriousness of the idea that she has always been to take a banal advertising signifier and assume it will be successful as a video game. I do not think ever ate at Dominos after playing that excuse blatant a video game.
19. Skate or Die (NES)
Skate or die? I would rather die then play Skate or Die never in this life. The title screen displays a miserable loser who you want to fight on to look so comical. The game irritates you even more. You skate around different areas with the same pair of ramps same maneuvers, and even questions controller impossible. Then when you finish an area you are bombarded with the same loser from the title screen, this time in space even with his massive poaching noggin (which, in their minds never have a mo-hawk?) If you go to a game called Skate or Die, how can he be a the most pedestrian games ever made? Is it supposed to feel tip because I'm looking for a goon with an ugly mo-Green Hawk? at least show a little blood or failure to anger when these boring lessons to be called Skate or Die. The same circle of courses proved to be quickly tedious, with little to generate interest in play beyond five minutes, unless you enjoy watching the 8-bit graphics of infirm skaters that may bring images of a dude cool flashing the hand signal you rock when you were doing something cool. I think there are people who like this trash. These people that I should never meet, God willing.
18. Where's Waldo (NES)
Who would have ever thought it would be a good idea? Okay, maybe if you were going to turn this NES installment in a fighting game superheroes, where Waldo had superpowers like something out of his glasses but this installment is to be the exact same concept as the books, but worse. At least in the books, you could spot Waldo, the graphics and objects of NES: "Where's Waldo" are so poor that everything looks like crap also makes it impossible to have a chance to find it. Why not just stick books but in the first place? Who in their right would Buy this game? It is difficult to imagine even 5 of those games sold. Could you imagine anyone admitting the purchase of manure where you could buy the books released iridescent? "Where's Waldo" consists of a large screen with a cursor moving on objects non-descript. You would think the sales would have something to say about it. But, as with other games that have been made from the television screen to the console platform, all that mattered was cashing in on a good idea, no matter how the idea was for the video game system.
17. Total Recall (NES)
When a publisher releases a game based on a movie, it seems they often depend on the movie hype to sell copies rather than concentrating on reality produce a quality game. Total Recall for the NES is a game for example (we'll see two more games based on movies on the list too). It is nothing less amazing to consider that a console as great as the NES, with its history of wonderful movie titled games (Star Wars), would such a title poor to be released. To add insult to injury, the game was actually released by Acclaim! Everything about the game leaves desired: the controls are unresponsive, the graphics are atrocious and the game is simply bewildering. In addition, the story line and characters fail not even resemble the movie he is supposed to be portrait – which is not necessarily a bad thing, since I not much like the movie, either.
16. Fatal Fury (Sega Genesis)
Fatal Fury was fun to play for 2 seconds because the obvious way a rip off it was Street Fighter. It was the poor mans Street Fighter, literally and figuratively. The characters have been poorly designed, the dialogues after the fight was a monstrosity of van damnesque platitudes, and the final boss was about as scary as a trick fourth year or in a place catering Wonder Woman. Your friend bought this game when he could not afford the real street fighter which would go anywhere from $ 40 – $ 50 dollars. Fatal Fury is a game of $ 20 dollars and it showed. However, this has not prevented your friend call you and say "I Fatal Fury game may be the best fighter of the street, much to your laughter as you realize that your friend made a competition of who has the best video games (These are the people you often find with books lying around entitled "How to Start a Conversation and Make Friends"). Fatal Fury is one attempts poorest style Coin-Op 2-Player fighting game. Combining the derived characters with movements goofy and hope to be visible "The next street fighter", and you get this piece of shit poor.
15. Elevator Action (Arcade)
Pac-Man is a game Simple and one of the greatest games of all time. Donkey Kong and Super Mario Brothers Original are simple games that are classified as one of the best experiences video game of all time. Elevator action is also a very simple game, and is one of the worst games of all time, which proves that simplicity is not always equal genius. This game quickly becomes repetitive. Take the stairs down shooting the same enemies again and again kiss Sleuth. Every once in a while take an elevator down and shoot the enemies again and again. The music is deeply irritating and completely banal. It is easy to fall asleep with the music (not in a good level of coastal Mario Kart), which should not be the case for an action thriller that tries to be "nervous". There is really nothing more to say about this game you will fall asleep playing in Elevator Action 2 minutes or you'll be angry it's so fucking boring. There is a line between pure boredom and pure genius when it comes to simple games openly as those mentioned above. Pac Man, you can play for hours and hours with hardly a level that change and the enemy only to gradually increase the speed and level difficulty. Elevator Action on the other hand you know almost immediately to be tired and uninspired.
14. Fester's Quest (NES)
Playing this game for the first time, the first thoughts that appear on the head: "I can not believe this game has never been created. "Quest for the NES Fester deserves a place on this list. Loosely based on the 1960s TV show Family Adams, Fester's Quest follows Uncle Fester as he attempts to save his city from an alien invasion. What? What foreigners have to do with Adam's family? The strange story that sets the tone for the game itself. Uncle Fester weapons include a gun that gets worse the more you on and the whip. The story line, power-ups, and the game gives you the impression that this would be a different game before getting the name of the Adams Family slapped on it. And the worst as many games on our top 20 list of video games, Quest Fester's hard. I spoke with Contra die hard. You get two visits, no extra lives, and no code. The various enemies are difficult to hit with weapons that you're with, and if you died once, you had to run the entire game again, which makes it not only difficult, but incredibly tedious and frustrating. There is almost no redeeming qualities to this game other than sound effects, which are high directly from Master Blaster, another game Sunsoft, and one of the greatest games ever made. Unfortunately Sunsoft could not repeat the stunning success with this game horrible.
13. Desert Strike: Return to the Gulf (Sega Genesis)
This game was originally released in 1992 for the Genesis system and has maintained a small following for some time. The reason for this is probably the following due to the onslaught of action in this game, which include Jungle Strike "," Soviet Strike "and" nuclear strike. "He Note that of course give all these titles about the bit before it is even able to enjoy any recreation. This review however, will focus only on the first in the series "Desert Strike".
Where do I begin …?
I guess it began with Saddam Hussein and his regime believing they could invade any country in the Middle East without any type of impact of an oil thirsty western civilization that wants to promote democracy and Starbuck's. Global politics aside, a year after the Gulf War, the Red-led forces by a general to take over an Arab Emirate Kilbaba with hopes of beginning WWIII. It is of course if the Apache attack helicopter and its powerful Hellfire missiles has something to say about it! The military-industrial complex of United Kingdom United States has done. A weapon has been designed taking off Commander of the base off the coast and roared through the dunes with his gun Gattling noisy, leaving only smoldering structures and dismembered human tissue in its wake. Like most other games (all in fact), certain objectives must be met. To achieve these goals and winning mentality Warrior is necessary, with a strong trigger finger. The Apache is equipped with Hellfire missiles, Hydra rockets, and a gun safe that tears shit! Sounds fun eh?
Sorry … it is fast old. This occurs for several reasons. First, level after level occurs on almost the same map. Maybe the enemy positions change a little with the objectives. But the frigate is the same place offshore. The major refueling and rearming areas are located in the same area. For the uninitiated, it is just repeated over and over again. The game did you try to thwart become too bored with the card though. If you do not have goals in mind, and enemy weapons which approach is the nurse say, a radio tower that is the target of three, and you're always on objective one, the enemies will automatically lock on you and unload their metal payload into the hull of your gunship. Second why it quickly because of old graphics mediocre. This course of Sega, we're not waiting for blood spatter HD, but when an enemy combatant is killed they fizzle into the ground as if they were never there. Rather weak if you ask the staff here at Old Wiz. The final reason it gets old quickly because when you face the "great man" himself, it is rather easy to beat. The final boss is obviously inspired by Saddam Hussein. I mean, come on! It took two wars and billions of dollars to find the guy in a spider hole. In Desert Strike it does some well-guided missiles and more. You win. Yay …
Boo is closer to it.
12. The Three Stooges (NES)
Well most games are bad because the idea of the actual game being played is terrible, or because it is so difficult you can not get through the first level, "Three Stooges" introduces a new reason why a game can be terrible. Three Stooges is basically incomprehensible to play. Mostly you have no idea what you do when you play this game you press Start and you are taken to a street outside the three Stooges where a wheel Wheel of Fortune comes out of nowhere that takes apparently what you're supposed to do in the game Next you notice that you are in another place by chance, where you have no idea what you're supposed to do. You are on a bowl of soup with a spoon in it. There is also what looks like pieces of the excretion of cat in the soup that you have to eat. Try to control your spoon turns out to be one of the tasks more difficult than you make in this life. After a few minutes to throw your controller at the screen, you hear a sound that sounds like a broken box fan which I think is supposed to be one of the 3 Stooges get angry that you did not pass a test that you could not control and do knew nothing, and did not know how you got there, and why you eat soup with ambiguous objects inside. You May you randomly find a flight to a hospital operating room with a nurse picking up things she drops. You have no idea what you are picking up well. Again, try to control this fiasco proves too enigmatic, and once you throw your controller at the screen.
This game is so bad, it is difficult to look longer. This is a perfect example of what happens when you try to take something on TV or movie screen and apply it to gamedom video. The creators who want to pay the successful leverage of the screen no attention to the garbage they put on for the video game.
11. Superman: The New Adventures Superman (N64)
Superman: The News Adventures of Superman, was released for the Nintendo 64, by far the worst thing that can happen to the Superman franchise since Richard Pryor. Univerally panned for its ridiculous plot, the game also offers graphics and gameplay undeserving poor. The plot unfolds to reveal the entrapment Lex Luthor's the Man of the best Friends of Steel – Lois Lane, Jimmy Olsen and Professor Hamilton – in some virtual world where you must enter to save them. My first thoughts after hearing this plot were "Okay, sounds stupid to date, but most of the plots are Superman. I still can not wait to play as Superman on the N64. It gonna be great! Besides, anything with Superman can not be all bad. "Boy, I was wrong. The gameplay and the missions themselves are just annoying. For some reason, Lex Luthor has suspended some circles in the air, and you must fly through them in order to complete your objectives mission. Well, it can still be cool: I like flying. Nope. Orders will not answer you will be assuming that you have pushed the wrong button, which translates usually crush the other for a sort of response, while being confused by the strange perspective. Not only that, but you barely get to use your powers of others, since you are busy flying around some circles that look more like boring they belong on SNES to the N64. You do sometimes get to fight against a virtual copy of a sworn enemy of Superman, though. The only reason to play this game is to see how it is, and only if you can find a friend who still has a copy and has not sold or burned.
10. Ghosts' n Goblins
A recurring theme for the 20 worst games of all time was when the games were so difficult that you had to buy a new TV to break your controller against it too. There is no game that illustrates this by the sheer difficulty like Ghosts' n Goblins. 1/8th the first level you are surrounded by mounds and mounds of enemies. As you walk like your character, you are essentially surrounded a force field of enemies coming at you from every possible angle. Ok, maybe if you had a lot of energy or someone armor decent, you can take the level of the enemy assault infamous. As you walk, you see you have an armor, armor looks strong enough to is a weak ass looking bird rushes down, just hits you, and your armor comes flying off. Not even a faux armor Halloween is poor. I am sure that if a bird hit a suit of armor that you wear plastic Halloween, it would not fly. As your armor without value comes from flying, you're left with an almost naked, who were left with nothing except underwear. Q: Who wears nothing under armor? Am I foolish to the tradition of mid-evil or is it something completely untenable about someone wearing nothing under armor? Your basically left to run naked in nature around a field strength of petulant enemy around you every second. This game takes you to stunning drop after 1 2 minutes make you feel like crap and you retire at the game much more germane with reasonable levels of difficulty. When programmers make these games, do they realize these declines most obvious to the reader? Setbacks so great, they stop playing the game after 5 minutes?
9. Jurassic Park (Sega Genesis)
One of the best books of all time thereafter transformed into one of the most profitable films of all time, right? Looks like they are trying to design a set of similar size, no? Obviously you've never played this boring as drying paint match. One might think that when a story is created certain that most subsequent recreations of history would follow a similar pattern. Jurassic Park, but just like snakes through the jungle and leaves the player feeling sad and hurt at the end. After a rather weak opening scene of the T-Rex roar to you in low-def, the game starts simply. Dr. Grant is standing in the jungle, armed with a dart gun and some grenades, waiting to be introduced through the jungle to a destination. And that's all. You need to make some jumps, jumps a little more rock, and possibly to avoid maneuvers small creatures trying to drain your life bar. You encounter a dinosaur that will simply fall for about a minute after hitting him with a dart. The grenades of course do not rise more. A little more jumping and hopping through the jungle and maybe stomp on a baby raptor while doing it. So …. TA DA! You arrive at the end of level one. Maybe level two will have something more exciting? But sorry, it can be a different scene, but the same general level after level. You go to the posts, back in the jungle, and perhaps drive a motor boat in another scene low-def. All this happens with the ultimate goal being to return to the Visitor Center. The second to last scene takes place through the system ventilation with raptors running beneath you. Once you pass through a final door, you land on top of the installation of large bone the visitor center lobby. With a flick of the thumb and the toss of a grenade between the configurations of the skeleton, they crash around raptors waiting below. And the game ends …
With one simple grenade the last "boss" is rejected. In the most simplistic and stupid, the game is over. Sorry Sega, but this film to success is not translating into your little black beast cartridges. This T-Rex is a cat too!
8. Joust (NES)
Joust is unbearably boring. same screen, same enemies, same poor sounds, no music. If we search for a Legal Officer soporific, Joust is your best treatment. Who would think this idea to keep the reader's attention beyond 30 seconds? When designing of this game, who thought that a screen sleep fest would be enough to justify its place in a full cartridge? At least one set of 2 nd with that garbage. At least some weak ass side scroller with your antagonist (which looks more like a flying ostrich) killing enemies medieval. Speaking of enemies, exactly what are these things? How is the players and enemies in "Joust" look like poorly designed birds? In Joust, you are wrapped with a boring game, controlling something that resembles a bird, fighting against things that may or may not be more birds. Yes, the controls are simple, so simple in concept, but so simple that you do not know why you should play this game after 30 seconds. That it always retained a place in an arcade beyond Old Wizard. The view This NES cartridge in a video game store used induced most yawns.
7. Wayne's World (SNES)
It is quite ironic that Wayne's World begins with Wayne and Garth reviewing their "Top Ten Worst Arcade Games List" since it is the only game Super Nintendo to make our worst ever video games list. Being fans of the SNES, a game released on the console must meet marks too bad to be taken into consideration to be on our list, but Wayne's World is just that. Usually video games based on movies without "Star Wars" in the title does not go very well, and games based on bad movies become even worse. This game is no exception. As you might expect from a game based on Wayne's World, the scenario is less impressive: an evil purple putridosity called Zantar kidnapped Garth, and you must guide Wayne as he tries to save his unfortunate sidekick. Wayne is armed with a guitar that allows him to defeat various enemies inhabiting Kramer's Music Store, Stan Mikita's Donut Shop, the club works gas, and the suburbs. At each site, the attackers monster pipes, accordions, coffee cups, disco ball, and headbangers. Scenario poor Just not necessarily automatically place a game in the list of bad. Unfortunately, the levels of drilling, heaviness and sheer monotony controls do. Oh, and if you choose to play yourself, it will probably take you all ten minutes to reach an agreement with us on it.
6. Muscle (NES)
The NES had a myriad of decent wrestling games under his belt, including "Pro Wrestling" and "WrestleMania." He also kept the fighting game Worst ever done anything other than "muscle". The main reason why Muscle is a terrible game, it's because of how annoying it is. There are no shots, no real characters and no dialogue. You start by choosing between nine different players in appearance, which, in reality, are all exactly the same thing, except a slight difference in the color of uniforms and face shape. The play is completely silent. One might think that if a game wrestling will be made at least include some tension and excitement by adding crowd noise and an advertiser, even if an advertiser 8-bit inconsistent. You get none of that with "muscle". You get no music, no crowd noise, 2 or 3 strokes drilling with no choice of different characters, unless fooled by thinking your masks evolution makes a wrestler completely different. It took about 3 minutes playing this game to realize that you wasted $ 3 on renting this soporific excuse for a wrestling game. Bring on "Pro Wrestling" where I can bash "Amazon" on the head with a steel chair and can use a character with a giant star in the middle of the head (Tip: When games manufacture, use your imagination whore!).
5. Paperboy (NES)
When you first see this game, you see the paper cover with a generous, Paperboy Happy-Go-Lucky performance. You imagine, a game to be a paper boy can be a good fun … but it may be a kind of super-heroes and it Paperboy why he is so happy on the cover! The game is in front of the cover. After you play this game for 10 minutes, you realize the coverage should be a paperboy irritable beyond all bounds, and perhaps even putting his finger up in the middle of street dancers who have nowhere to dance, except in the middle of the fucking street you have to take.
It's 8 o 'clock on a Monday morning and what does the whole neighborhood to give you? They get up 2:00 am to conspire against you and it is impossible to travel halfway across the street before you are crushed, beat with a spatula or myriad of dogs chasing you. If this game will be as difficult as it is, at least have an opportunity to change itineraries. At least be able to say your boss to give you such a shitty route where you can not get halfway down the street without your life at risk with people who have nothing better to do than trying to dominate the paper boy. If they really do not want their paper, then kiss. Even if you are able to escape infinite barriers to providing a home, find the accuracy to throw a paper into a mailbox is just as biased. Most of the time you lose points because your papers revolve around breaking the glass houses with people who spend their lives trying to destroy the intelligence deliveryman.
This game is tedious, obviously difficult, and absolutely not funny. To rent a game and not be able to get half of the first level, no matter what you do is lugubrious to say the least. This may be the worst game ever released for a platform system.
4. Big Rigs: Over the Road Racing
Then Yes, we speak of the worst games ever conceived by human beings right? There are probably some pretty horrible games trapped under the ice of methane on Titan, the most largest moon of Saturn, but we will not fall subject to what this game is really shit. Now normally, we here at Old Wiz do not take the opinions of others too seriously. You know the saying: "They are like assholes and everybody has." Well the word on son many new is that we do not only ones who think this is worthy of the nickname "one of the worst games of all time". One thing is certain is that the production team is for Big Rigs should have been beaten into submission for violating the cardinal rule of the game, creating a game that does not waste time, but makes you want to hit someone after reading. Let's review some of the finer points that Big Rigs offers participants humble …
Firstly, the idea of this game is even a race is sketchy at best. When the contest first begins your opponents do not really put too much effort to make this value a company at all. This is because the creators forgot to give them any type of functions and they drive right … throughout the race …
Rather beaten …
Let's get even more stupid now shall we …
There is just have to avoid during the race. There is nothing on the side of the road that could affect your ability to drive. Do not get me wrong, there are buildings and bridges, and various other obstacles, but, unlike the pseudo-racing game "Big Rigs you can drive right through them, without even slowing down. These platforms should have such power HEMI under the hood they can just drive vertically without losing speed, without about to crush you! These things can pass through the screen for crying out loud!
We shall continue …
The machines do not work not really … all. But that's OK because you can not lose the point. If you do, contact Old Wizard immediately and we'll fly to our chopper over to pick you up and take you to the test. No matter what happens in each "race", the words "you are a winner stick on the screen to signify the glory of racing trucks. The list is forever and ever, and perhaps even a little more. Honestly, this game sucks so bad that we not even care to not write anything that is wrong. The "winners" who have made this game should just be banished to eternity in a bathroom truck stop. End of story about it.
3. Top Gun (NES)
Top Gun on NES is probably the most boring, banal Thurs ever to be released for the 8-bit system. This is a flight simulator no extra features, no stirring sounds, and no control to do something, but go ahead and make some plans that look more like computer speakers. Everything is fine if you think that because a game as simple and boring will surely be conquered in a short time, but after 50 attempts to try to land your plane in an aircraft carrier, You will realize that this game is not just horribly trite, but it is impossible to end because it is virtually impossible to land your plane. On landing your plane on an aircraft carrier, you are given terse directions from your control panel "which you follow. If you follow the instructions 100% Strongly Actually, you'll have about 5% chance of landing the aircraft. I have personally seen the plane landed once. I remember this memorable day. I was at a friends house and four of us watched the father of my friends try to overcome this insurmountable task. First we have seen the earth, we had a party. I remember looking over at one of my friends who have cried out of joy, the annoyingly impossible task could be circumvented. The excitement lasted until the end of the next stage where we all knew it could not happen again more, and he did not.
How is it possible for programmers to make such a colossal mistake by a task to finish a level so impossible? You are playing the game for months, you have testers testing it for months. Who let slip this one by? This banal attempt at a flight simulator combined to bad programming makes it one of the worst games of all time.
2. Shaq Fu (Sega Genesis)
Shaq Fu for the Sega Genesis is probably the worst game ever designed to go out for any system platform. The line of the story is so abominable that you almost wish for a completely incoherent was substituted to give the idea of the plot is more enigmatic. You are Shaq, somehow in Tokyo, where you are discovered by a Zen master karate that says you're from some distant planet to save the world (I wonder if Shaq himself ever played, or perhaps even wrote this scenario?). After you endure the blatantly inspired scenario, you have to endure the worst fighting game for 2 players all time. The control in this game is incomprehensible. The best thing you can do is just hammer on the buttons of your controller with your hands and watch the screen, hoping your capricious controller will hammer a victory against the most banal of opponents. In view of the screen does not help the cause, or because the way it sounds silly to see the mundane monsters fight against a big guy in basketball shorts. Once you lose because the control is so irritating You have to endure a more banal dialogue enemies with 80 times more talent you have as Shaq. Your opponents can not normally throw things to you, they can throw fucking planets at you, while you're left with a high kick and low kick depending on which buttons your randomly smashing. With a name like "Shaq Fu, "you had to know this game was going to be bad, but you were not in the store how it was until you he played for yourself.
1. ET (Atari 2600)
As a child in the 80s, was a huge ET part of my life. It was the first, second and third movie I saw in a theater. It is my favorite candy Reese Pieces. He Forced to ride my Huffy Star Wars out of small ledges in hopes of flying my chubby silhouette in front of the moon. Perhaps the greatest of all, he removed all fear of foreigners that I could have. You can imagine my excitement when my father came home with this game, his face lit up as he was my age, and led me by the hand to the beloved Atari 2600.
The point of this game is to find parts for your ship to return home. The rooms are located in what can only be described as pits that ET falls into periodically. I've never made the first pit. It was rumored that 5 levels are almost identical Thurs I heard there are also enemies, and that consumption of Elliott gives you the power of UPS … I saw no of these things. I start the game, falling in a hole and never come out.
This game alone destroyed Atari and its legacy. They produced so many cartridges this game that have never been sold, they had to buy land in New Mexico and create a landfill in the desert AND, ouch. They tried to follow in the wake of Tron and capitalize on the brand AND, but all they ended up doing was starting a long tradition of games based on films of shit. AND thank you, you crushed my childhood and gave me a reason to go out and play in traffic.
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Old-Wizard.com is the web’s newest site for everything nerd. It’ a site made for gamers by gamers with jokes that only a gamer or true nerd would find funny.
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